Course Info

GAM 335: Game Engines for Cinematic Effects and Virtual Production

This course focuses on teaching both filmmakers, designers and artists the fundamentals of a game engine. Topics include how to develop or import materials, environment pieces, animations, as well as creating lighting, post processing and cinematics. Emphasis will be placed on creating 3D set pieces and cinematic sequences. No previous experience with 3D is required.

Winter 2025-2026

Section: 501
Class number: 25059
Meeting time: MW 10:10AM - 11:40AM
Location: DPAUL C112Q at Loop Campus